Building Immersive Environments for Education in Second Life

FRCC SEMINAR May 20, 2009

Example of immersive training In SL

Role Playing:

  • Bartender Training.
  • Conflict management

Guided Tour

  • ISTE: http://slurl.com/secondlife/ISTE%20Island/93/83/30
  • Oxbridge (NCI): http://slurl.com/secondlife/Caledon%20Oxbridge/128/128/2

 

Building Basics

  • Polygons
  • Primitives
  • Creating an Object
    • Deleting an Object
    • Taking an Object
    • Positioning an Object
    • Positioning with a Ruler
    • Rotating an Object
    • Stretching an Object
    • Stretching an Object with a Ruler
  • More Edit Options
    • The Object Tab
    • The General Tab
    • The Texture Tab
  • Texturing an Object
    • The Texture Chooser
    • Making Textures
    • Alpha Channels
    • Texturing Faces
    • Coloring Objects
    • Object Materials
    • Bump Maps
    • Texture Mapping
    • Default
    • Planar
  • Duplicating Objects
    • Linking and Unlinking
    • World Vs. Local Ruler
    • Reference Ruler
    • Grid Building
  • Other Properties
    • Transparency
    • Phantom
    • Physical
    • Light and Flexible
    • Glow and Full Bright
    • Hollow
    • Path Cut
    • Twist
    • Taper
    • Shear
  • Basic Terra Forming